Tag Archive: 360


Read the full in-depth review HERE

Developed By: 2K Games
Platform: Xbox 360, Playstation 3, PC
Players:1-2 (split-screen)
Online: 4 Player Co-Op

What It’s All About:
Welcome to Pandora, a bandit-ridden wasteland that draws the attention of off-world scavengers for one reason: The Vault. The Vault is a mysterious structure that is believed to hold the most powerful and wealthiest treasures in the universe, and everyone from scavengers to fortune seeking global corporations wants to get their hands inside. This is the setting you will find yourself wading through with Gearbox’s latest title Borderlands, a FPS meets RPG.

What It Did Right:

  • Great character development
  • Unique art design
  • Reward system
  • Fantastic Gunplay

What Brings It Down:

  • Vehicle Control
  • Lonely, anti-social single player experience
  • Cock slap of an ending

The Final Verdict:

Borderlands succeeds as a perfectly balanced combination of the RPG and FPS genres. Along with it’s unique gameplay style, it boasts an art design that makes Pandora come alive and will keep calling you back to the bandit ridden wastelands. With satisfying character development and an impressive arsenal of weapons, this game will keep you busy for a long time. There are a few places that the game could be improved, especially when it comes to the anti-social and lonely nature of it’s single player experience. All in all, Borderlands is a great title that is well worth checking out.

8/10

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Written By Stephen Heller

Welcome to Pandora, a bandit-ridden wasteland that draws the attention of off-world scavengers for one reason: The Vault. The Vault is a mysterious structure that is believed to hold the most powerful and wealthiest treasures in the universe, and everyone from scavengers to fortune seeking global corporations wants to get their hands inside. This is the setting you will find yourself wading through with Gearbox’s latest title Borderlands. While the lands of Pandora are hostile, they are filled with a rewarding and unique experiences that leave you with a sense of something new, but it’s not always smooth sailing.

Pandora is a desert wasteland, but it manages to bring with it a unique and eye-catching visual style. Not quite cell-shaded but definitely cartoon feel graphics will remind you of similarly styled titles, laying somewhere in between No More Heroes or XIII, and adds an edge that makes the game truly stand out and feel alive. The devil is in the details, and Borderlands is never one to skip on the little things. Some areas of the Pandora map do look alike, but there are enough distinct differences to ensure that the world doesn’t just blend together and become a blur.

It’s not only the setting of Borderlands that makes for a interesting journey, it’s the one of four characters you will making the journey as that will keep the title fresh as each character brings their own abilities and charm into the journey. The Hunter can release a vicious bird of prey, The Soldier can deploy a bad-ass machine-gun turret, The Siren can go into stealth mode and stalk their prey and The Beserker goes bat shit crazy and delivers skull crushing punches to his enemies. These abilities are unlocked early into the piece, but you will continue to upgrade your skills, and you will customize them strategically to suit your playing style.

Upgrading your character’s skill set is one of the most rewarding experiences in Borderlands. It’s simple, kill enemies and complete missions to earn EXP points, this in turn levels you up. Upon completing bonus missions or simply hitting certain levels you will also be granted Skill Points that can be used to upgrade your skill set. Along with improving your skill set and leveling up you will gain weapon proficiency as you use different types of weapons. That’s not to say that a Beserker can’t use a sniper rifle, yet when he has better ability using a rocket launcher why not capitalise on that opportunity?

While leveling up and increasing your skill set is one way that Borderlands constantly rewards you, looting is just as much fun! Cash, guns, ammo and other bits and bobs are dropped by enemies, found in containers, piles of rubbish or given to you as a quest rewards. Borderlands ensures you are never short of new toys, especially when it comes to the weapons of the game. Guns are put into categories such as Pistols, Combat Rifles, Rocket Launcher etc, and each class feels perfectly weighted and distinct. The shooting mechanics are right on the money, everything feels just as it should which makes it fun to blast your opponents down with each and every weapon in the game, and there are an impressive number of them. Each weapon has some variables to take into consideration such base damage, fire rate, accuracy etc and certain weapons have some exciting, unique features. Shotguns that shoot rockets anyone? How about some incendiary guns to set some bad guys on fire? These are just some of the fun ideas that Borderlands throw into the mix with their weapons.

You’ll be quick to utilize the vast abundance of weaponry as you soon realise that 99% of the general population of Pandora is hostile. Enemies are varied and interesting and will be sure to keep you on your toes. There are the human bandits that have shields and guns, Psychos who light themselves on fire and run at you, the dog like Skags who are ready to bite your jugular, Rakks that are giant bat like creatures, the list goes on. You’ll literally encounter hundreds of each enemy type and this goes a long way to keeping the game feeling fresh and full of variety.

You’ll also be quick to notice that Pandora has a whole lot of room to wander around in, so luckily you gain the ability to get into some vehicles and drive around. Some areas are more fun to walk around on two legs, but there is nothing like some vehicular manslaughter to bring a smile to your dial. The problem is that the handling of these vehicles are somewhat touchy, and there are a number of strange physics issues, especially when cashing into rocks and walls. It’s not a deal breaker, but it certainly is an issue.

The other issue Borderlands presents to us is that it’s simply not as much fun to tackle this journey alone as it is with a group of mates. Borderlands performs like a completely different title when played online. The pacing, the frantic combat and the fun factor is all brought to a new high, and once playing multiplayer you simply cannot go back to traversing the lands alone. Thankfully for those who don’t have online access there is a split screen option, and I’d suggest you make good use of it so you can enjoy this game as it was intended to be played.

The driving force of Borderlands is the incentives of leveling up, killing enemies, gathering loot and playing with guns. There are a number of quests that try to put a reason on why you are going to point A, collecting item and taking it to point B but the main reason is to level up. The few friendly characters who do offer quests often have a sense of humor that will stick in your mind long after you’ve left them behind and headed onto the next area. The fact that these characters are few and far between further go to prove that this is meant to be a multiplayer experience, a social experience. For the single player out there, Pandora is a lonely place.

The Final Verdict:

Borderlands succeeds as a perfectly balanced combination of the RPG and FPS genres. Along with it’s unique gameplay style, it boasts an art design that makes Pandora come alive and will keep calling you back to the bandit ridden wastelands. With satisfying character development and an impressive arsenal of weapons, this game will keep you busy for a long time. There are a few places that the game could be improved, especially when it comes to the anti-social and lonely nature of it’s single player experience. All in all, Borderlands is a great title that is well worth checking out.

What It Did Right:

  • Great character development
  • Unique art design
  • Reward System
  • Fantastic Gunplay

What Brings It Down:

  • Vehicle control
  • Lonely, anti-social single player experience
  • Cock slap of an ending

8/10

wglastresort_duncan_basement
TellTale return a month later as promised with another serving of everyone’s favourite claymation duo in Wallace & Gromit’s Grand Adventures: The Last Resort. While it goes forward in leaps and bounds over the last episode, the story tends to get a little lost among the large cast, despite the episode being played out within the confines of a handful of rooms.

This episode see’s Wallace’s plans to visit the beach shot down by bad weather, so he has this fantastic idea to open up a beach resort in their own basement. Building beach resorts in your basements, albeit fun, is not cheap so the loveable duo open their house up to customers to help pay the costs. The episode can be split up into three gameplay components, the beginning will have you collecting items for the resort, the second will have you keeping the paying customers happy and finally a ridiculous mystery needs to be solved, which ensure hilarity.

The Final Verdict

Telltale has stepped out with another great episode for their new series, yet it seems to be lacking what the first episode had to offer. Stuck in only a few rooms, and with minimal interaction between Wallace & Gromit, who seem to take a backseat to the supporting cast, it seems a little lacking. Regardless it’s well worth the price of admission and a must have for fans or adventure gamers alike!

Overall
7.8/10

Wallace and Gromit Episode 2: The Last Resort is available from http://www.telltalegames.com/wallaceandgromit or the STEAM store. It will launch on Xbox Live in the next few weeks

Full review can be found here with screenshots/in depth review points and scores

b

Criterion Games have truly gone above and beyond to support and evolve the Burnout Paradise universe. We’ve seen bug fixes and tweaks, right up to game changing elements such as Day/Night cycles and of course, the introduction of Motorbikes to the speed frenzied streets of Paradise City.

With the introduction of Burnout Paradise: The Ultimate Box for PS3, Xbox360 and PC we see the next change in the Burnout franchise, Party Mode. The Ultimate Box includes not only the previous free DLC on the disc, but also includes the Party Pack DLC. For those of you who already own the game, Criterion are asking a mere 800MS Points/$14.95 respectively. Is it worth the price of admission?

What the Party Pack brings to Burnout is a fun filled, pass the controller type scenario for up to 8 of your buddies to face off in a number of challenges. These vary from events such as longest time into oncoming traffic, the fastest time through a checkpoint race, or even as simple as landing a barrel roll. Throw in some great music, a bunch of mates and even some drinks and you are set for a night of furious competition, many laughs and a dangerous amount of sledging.

The presentation of the Party Mode is slick, and offers a real friendly, pick up and play feel that won’t scare the non-gamers off. Using the PSEye or the Xbox Vision you can take snapshots of each player which will display in the corner as they race off to complete the objective.

The only criticism I have with the Party Pack is the challenges run out to easy. With a party of 8 and a full length game of 8 challenges you will find yourself repeating the same conditions and areas over and over again. Sure it’s still fun, but would have liked to see some more variation in there.

So is the Party Pack DLC worth the coin? If you have some mates who come round and don’t cringe at the idea of playing some games and having a few drinks or just relaxing (depending on your age) then it will find a spot on the shelf right in between Rock Band and Singstar. It offers a great experience that can be enjoyed by everyone! If you mainly rock it solo, then you aren’t going to gain a lot from having the party pack

Lego Indy

It seems a long time ago when Lego Star Wars graced us with a family friendly, fresh faced, fun look at one of the biggest franchises and changed the way we would look at Lego platformers forever. With two sequels it was time to move on to the next Lucasfilm series, Indiana Jones.

What we are given is much of the same, graphics are a little better but this is most likely due to the real world locations instead of outer space. It’s nice to see Traveller’s Tale have kept in the humour that we have grown to love.

What I immediately noticed on the first level and then by the end of the second level I was ready to never touch this game again, POOR CONTROLS! Hell even Bill Clinton can control his actions better than I can control this ducking game. Jumping from platforms are hard to judge by horrible camera angles, and don’t even try to aim coz you’ll be throwing shit at the walls instead of your enemys.

Level design is more varied when compared to LEGO Star Wars and the puzzles are solid too. All in all if you are looking for a family friendly game this could work for you, or it could backfire when you end up stringing together a non sensible string of profanities at the poor controls infront of the kids

6/10